Small status update. I get lost in my exams the next few weeks while Andy continues preparing cars for ingame.
Andy worked on Ligier last week and worked on some changes as we reported. These changes required some texture updates to continue. As I’m a bit out of the picture at the moment these changes are postponed for 1-2 weeks. In the meantime Andy picked up Jordan, which I reviewed and cleared last week.
Andy’s procedure is roughly this: He gets the models, which were done by Marco in zModeler and ports them to Maya, where he reworks all necessary parts to optimize the car for rFactor. This includes smoothing some edges and reworking all normals to improve the surface lighting on the cars. This is very important to get proper lighting and especially reflections on the car ingame later.
Here is a small animation showing the differences in the model before and after his tweaks. Often this requires some small remapping afterwards, this hasn’t been done yet and will follow the next few days.
This is the raw car so far without any joint lines, more work for Andy. 🙂
amazing work guys!!!very nice.
Nice!
After the update it really looks much smoother: I really like this car!
Great update!
any news guys???any updates???are your exams over???
Most guys still have exams this months, Andy is hardly working on the cars.
Do you mean hardly working or working hard? 😀
Yeah exams are on for another 2 weeks for me and so the output is limited. There be an update soon.
I meant it like I wrote it cos there are always other projects.