Another week of beta testing …

Another week of betatesting is over. We got about 30 new reports, mostly minor stuff, but we are on it. Williams will get some more attention, there slipped a few things. Shaun is just on Super Aguri, fixing some small bugs on the texture. Alex has finished the driver body and finished the showroom. I should begin work on the manual today, if I find the motivation (your call). The task nobody wanted to do, so we had to play inverse-russian roullete in the team: 5 bullets for 6 people, last man standing has to do the job. Lucky me.

Today is the difference…

The difference of today to other days is, that today two people apologised for their language in the mail. I could break one of my pencils when I read this. This is not my first rant about this, but I get the feeling it just doesn’t stop, heck why do you talk at all, when you have to apologise for trying your best. Quit it now, you’re embarrassing yourself!

Few weeks ago, I got a very cool and nice mail in spanish. I could barely read it, but I got the point and had people translate it to me for confirmation. Please don’t apologise or just write in German, Spanish, French or Chinese, we get it deciphered, I promise. 😉

Update: I actually thought about adding a PS-Paragraph, but thought “nah, don’t”. Now, I add it:

PS: Please stop asking for Beta-testing. We will not accept any new people and being a good driver is no criteria!

Another two days …

Another two days spent bugfixing. So far there haven’t been major reports, but many of the seemingly insignificant things can turn out quite nast. Like one Williams-frontwing, which had the wrong logo on some GPs, sounds simple, but required a new upgrade, remapping, new shadows, slightly changed texture, which due to yours truly needed to be saved twice. But hey, it looks great now. 🙂

We have our Bugtracker, and we are working through everything, Andy and me fixed 10 bugs in the last 2 days. Afborro is working on some last polish in the showroom. I get organising for the release done. Whata and me will doe some work on the manual. Something nobody else wants to do actually. So we threw dices and picked the people with the least time on their hands. That’s how it works, we don’t complain enough.

Enjoy the last weeks, before the mods is released. I tell you, you are going to miss waiting for it.

Cube Map Experiments – Feedback needed!

Hi guys.

6e66o did some experiments with the cube map and he tested it with a beta version of our mod,too. So now we’re a bit unsure what to do. Add it to our mod or not? If we add it, we have to adjust the alpha layers of all of our textures and we don’t know if the community like it or not. So again your opinion is needed. I think all of you now know how the mod looks like so i only link to the pictures from the edited version with the new cubemap by 6e66o.

http://simscreens.blogspot.com/2008/10/rf-ctdp-2006-ferrari-with-new-cubemap.html

2006 Driver suits – The big preview

Hi everyone, as i said in another post last week I’ll post the driver suits, I finished the first versions of all of them tonight so here’s the previews.

Please give me good feedback on accuracy and bugs which you can see every little helps 🙂

Edit: Forgot to add Williams, added now 🙂

Continue reading 2006 Driver suits – The big preview