A little bit of recreation:
Aren’t we all excited about the new season? π
A little bit of recreation:
Aren’t we all excited about the new season? π
In Germany is currently the Cebit, the biggest annual computer and trading fair in the country. Timo, one of our beta testers was visiting the fair this weekend and just had to take a few pictures of the race simulator Toyota was offering. Especially the car looked strangely familar.
What surprises us the most is, that they are still using the 2005 model, guess the 2006 mod sucks.
I’ve been in the team for 6 years now and I’ve been part in as many mod releases. For me the procedure is not new and even though, when I manage the task-lists, it looks like so much work and I often wonder how all of this actually gets done in the short time between closing time and falling into the bed exhaustedly. I usually have the honorsof introducing new people to the team, I like to know who I’m working with, so I like this a lot. I explain our way of work, our infrastructure, who pretends to be the boss and how we work on the cars.
Actually, the latter is something more hard to explain, because if you haven’t actually done a completely release-cycle, you only get to hear strange terms and abbreviations and you barely get them in order. To get the picture, I made a sequence diagram (software engineering stuck :D). This shows the development steps for the model and for the related texture.
I should be working, but I’m procrastinating the half day already, so I continue.
Today we got the 55th league asking for the token. I had no idea, the league scene would be so big and diverse. Gotta say, if we had known, we may have thought of another solution for the token distribution. I didn’t hear alot of questions or complains about its use, but the work involved for us, always copy-pasting the mail and responding is underestimated. π Still we are very happy about the interest, I hope everyone has a great time driving the mod. π
I asked Gonzo for some more statistics. Even if I tried, I couldn’t really figure out how many times the mod has been downloaded. All I know, I seeded 31 copies, in other terams 29 GiB. So while thereal numbers can only be guess work, Gonzo has the numbers from his server, which hosted the mod and had a traffic of 3242.23 GB for all december. This equals in 2400 complete downloads on this server alone and not counting torrent seeding.
So much for dry numbers. How about you, how many laps have you coverd in the mod? How long do you drive usually? Any guesses? π
On friday January 16th at 8pm gmt, our host will move the servers to a new location. So we expect a downtime between 20pm to 3am. So don’t be surprised or worried when our website can’t be reached at this time. Also, don’t evenget the idea we’d be down because of another release. Infact, the site survived the release in december surprisingly well. π
Look what we found at the Autosport International NEC currently held in Birmingham.
Although screen is flipped, it can’t disguise the fact very well, that we have seen the McLaren before. π
Update 2:10pm:
Some information about the background we found so far. This was part of a presentation for the Spanish Motorland Aragon circuit project held by Pedro de La Rosa. They recorded a lap on the track in rFactor, so far we didn’t find any videos.
We don’t want to advertise here, on the contrary. I think Shell built quite a boring game and wasted 2 Minutes of my life. The most interesting thing is to take a look at the cockpit.
We have the feeling, we have seen this before.
My dear colleagues, the break is over! Now get up and get busy!
My dear colleagues and I have a friend. It’s been our motivator in the past 12 months, so once again β¦
Everybody else, happy new year and good morning!
During his research for the Pacific GP-textures for the CTDP94 mod, Mediocre discovered a perl.
The official Teamwebsite from 1995. Unfortunately without pictures but still. A 13 year old F1-Team-Webpage! How awesome is that! This is archeology!:D
Right untill the last minute we worked on some stuff.Alex is working on bugfixes for a patch of F1 2006, that will be released next year. Speed is refining some of the physics settings, nothing major (I hope 8)). Andy works on one of our tracks and makes good progress as well. I did some work on the track-artworks in the last few days, actually debs did some amazing stuff for Bahrain and I have to learn see and learn how he did it for Monaco. And no, it’s still far away, but it’ just nicer to test with some proper artworks. π
Others are already lazy bums and enjoy their vacation, so will we the next few days. This month was great, but exhausting and so everybody will appreciate a few days off. π
Have a great christmas, have some nice racing, preferable with sleds and snow.