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Archive for the ‘Textures’ Category

IFM 2009: WIP Helmets

Friday, December 14th, 2012

While progress has been veeery slow in the past months, we could cross of the occasional todo from our list. Especially from the still-long helmets list Nea and Juluka finished a few. Among them are the helmets of Tappy, Kral (both by Nea), Maulini and Reiterer (both Juluka). [gallery columns="4" link="file" ...

IFM-2009 status report

Wednesday, August 1st, 2012

A little status report to get you up to speed. Since our open letter, we got a new designer, we welcome Neil to the team, who immediately began work on the helmets. And helmets we need, as we have roughly 1/5th finished and many remain to be done. For the cars the situation ...

History: 15 years of car painting

Wednesday, July 25th, 2012

I've been car painting for almost 14 years now. I started with GP2, joined the active community with GP3 and met with CTDP along the way. In addition to the last post about the changing times in the Modding community, I'd like to visualize that in my field of car ...

IFM 2009 : Much more liveries

Saturday, April 21st, 2012

More pictures! Juluka, AtomAmeise crank it up and work their way on the livery front. Juluka completed work on Fabio Leimer's car. AtomAmeise worked his way through the liveries of Trident Racing and Cram Competition and also started corresponding helmet liveries. [gallery link="file"]

IFM 2009 : More liveries

Monday, April 16th, 2012

While Andy and erale continue their detail modelling work on the car: such as rims and lods, our painters are busy working on liveries. Due to the normals issue, this work has been on hold for a little while and is back on track now. Dennis 'mediocre' Schmidt is working ...

First IFM 2009 ingame shots

Tuesday, April 10th, 2012

You've waited long enough, today we'll show you the first ingame pictures of the IFM 2009 in rFactor 2. The car was already in the game for some time but as we mentioned in the "Mirror, Mirror" post we had to deal with some normal issues first. In the last ...

Helmet overflow pt 3

Friday, January 6th, 2012

Between the years took a milestone and mediocre and juluka finished all helmets for the mod. Next up, we have to get one of our driver bodies up to speed to get driver suits done. [gallery link="file" columns="4"]

Helmet overflow pt 2

Monday, December 19th, 2011

Juluka is on a roll and continued the past week with the helmets of Blundell, Gachot, Alboreto, Katayama, de Cesaris, Suzuki, Berger, Belmondo, Brundle, Hakkinnen, Hill, Ratzenberger and Lehto. [gallery link="file" columns="4"]

Helmet overflow

Wednesday, December 7th, 2011

In the past 2 weeks I couldn't catch up with Juluka spewing out helmets at rapid-fire. He finished Wendlinger, Morbidelli, Larini, Martini and Coulthard. Meanwhile Andy and erale are working on Jordan and Larrousse. Not much to show there, as most changes are tedious detail stuff regarding suspension, engine and ...

Getting started to … Texture

Wednesday, November 9th, 2011

Number two in our series of Tutorials to get you started into Modding. Today our topic is textures. How do I start? Compared to modeling, creating textures is rather simple and all good modding teams provide templates to get you started painting car designs. This is a rather autodidact approach, but a ...