Der Grund

I’ve been in the team for 6 years now and I’ve been part in as many mod releases. For me the procedure is not new and even though, when I manage the task-lists, it looks like so much work and I often wonder how all of this actually gets done in the short time between closing time and falling into the bed exhaustedly. I usually have the honorsof introducing new people to the team, I like to know who I’m working with, so I like this a lot. I explain our way of work, our infrastructure, who pretends to be the boss and how we work on the cars.

Actually, the latter is something more hard to explain, because if you haven’t actually done a completely release-cycle, you only get to hear strange terms and abbreviations and you barely get them in order. To get the picture, I made a sequence diagram (software engineering stuck :D). This shows the development steps for the model and for the related texture.

car-sequence-rf

Continue reading Der Grund

CTDP 1994 – WIP (Williams In Progress)

Hi all.

I’ve been working so hard this week (to be honest, since yesterday) to get the paintjob done as accurate as possible. I have “Reading Week” so no University this week… It’s supposed that we have to read, not painting… but well… Here’s what I have so far in 2 days of hard work.

Williams FW16 Preview Image
Williams FW16 Preview Image

More screens after the jump!

Continue reading CTDP 1994 – WIP (Williams In Progress)

Numb3rs

I should be working, but I’m procrastinating the half day already, so I continue.

Today we got the 55th league asking for the token. I had no idea, the league scene would be so big and diverse. Gotta say, if we had known, we may have thought of another solution for the token distribution. I didn’t hear alot of questions or complains about its use, but the work involved for us, always copy-pasting the mail and responding is underestimated. 😀 Still we are very happy about the interest, I hope everyone has a great time driving the mod. 🙂

I asked Gonzo for some more statistics. Even if I tried, I couldn’t really figure out how many times the mod has been downloaded. All I know, I seeded 31 copies, in other terams 29 GiB. So while thereal numbers can only be guess work, Gonzo has the numbers from his server, which hosted the mod and had a traffic of 3242.23 GB for all december. This equals in 2400 complete downloads on this server alone and not counting torrent seeding.

So much for dry numbers. How about you, how many laps have you coverd in the mod? How long do you drive usually? Any guesses? 🙂

Music, the great recipee for taking a break from all your troubles

Ok first the real news: Soundtrack of CTDP 2006 is released

Lars did all the music in the mod and put them all in a cool netrelease. We didn’t include all of them in the release of the mod, more will be included with the path 1.1. So if you want to hear them all here. I really like, that he put it under Creative Commons-license, so feel free to remix. 😉

On other news. Well there is not much.
Of course, right before the release of CTDP06 and the imidiate weeks afterwards had alot to talk and write about. In January for many of us real life kicked back in, for me in way of exam weeks and now my Bachelor thesis. Alex has been working alot on the patch. I’m not sure how much there is to do yet, obviously it will need some testing before it gets released. Looking at the changelog, it’ll deserve the term “patch” 🙂

Marco, Mediocre work on 1994, but you know, since they posted here before. Andy while taking a small detour from modding formula-cars and working on a fantasy touring-car project and on the new Bahrain-version. There our biggest bottleneck is the lack of more trackmodders. Our call for help with the AIW wasn’t really successfull, so work is a bit slow. Another bottleneck being, that we lack a good helmet-modeller. Our helmets for 1994 need more attention and while Marco is doing his best, somebody who knows what he is doing would be very helpfull right now.

So much for today, I go back to catching up with work and life and listen to some music.

When modders don’t know what to do….

…then they often do things, that are completely unnecessary, perhaps stupid, and completely out of any sense ;). and exactly this happend within this case, too. Not having too much time to do the more important things like face-lifting the benetton once more, i just played around a bit. and what came out of this, you might think it is completely unnecessary and a waste of time and resources. and yes, you might be right with that. but i like it, and that’s the only thing that matters. it is like “the real deal” :D. perhaps you won’t take a notice of it ingame when racing, but you’ll always know: yes, it is there. and who knows, perhaps it will look good once ingame….definetly for all those passionated screenshot makers out there.

next time i will show you something that is more related being important….perhaps 😉