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Archive for the ‘rFactor2’ Category

Status update on IFM-2009

Monday, October 22nd, 2012

Status is, there is not much update. We feel in a stalemate situation at the moment. As we wrote a couple of months ago, CTDP has had some hard years and we have awaited rFactor2 with high hopes. To boost morale in the team, we pushed the developed of the IFM-2009 ...

The times they are a-changin’

Monday, June 25th, 2012

The truth In every life, there is a point where you have to be honest to yourself and to everybody around you. This point has come now and we (CTDP) want to let you (our fans & followers) know, about our current status. The truth is, after CTDP 2006, a lot ...

TGMutils library published

Wednesday, June 13th, 2012

With rFactor2 comes a new and complicated tire model. While it supports many new features it's also a lot more complicated than in rFactor1. Together with erale, we had the idea of creating a tool to edit the tire definitions (TGM-files) more easily. We started a prototype, got many new ...

Getting started to … package a rFactor2-Mod

Thursday, June 7th, 2012

Next in our series of tutorials for Modding is the topic of packaging for rFactor2. The Packaging is a new feature of rFactor enabling modders to deliver Mods as complete closed packages, that enforce untempered multiplayer racing. The packaging topic is still very much debated in Modding circles and we ...

Mirror, Mirror

Thursday, April 5th, 2012

Why there haven't been ingame shots of the IFM model During the development of the IFM mod for rFactor2 we stumbled upon a problem that looked like some messed up normals on a few places of the car. So we looked again at the car and its normals. Re-smoothened them over ...