Chapter B-194 – 4 Years Ago

I elaborated about the general history of the CTDP94 mod in the last long entry. Now let’s take a look at one specific car: Benetton Ford B-194. I liked the Benettons of that time, and since I never painted any car, that has ever won a GP, I actually wanted to take the Championship-car this time. While the mod has quite a troubled history single cars can also have quite an history, which I’d like to show you on this example. Read, why it is not good to work on a project for too long. Continue reading Chapter B-194 – 4 Years Ago

Previously on F1 1994

Imagine you tune into your favorite TV-show and at the beginning they have the recap of previous episodes to give you a head start into the episode. I think it’s about time we do this for the 1994-mod.

It feels like forever that we work on this mod. Actually, our timing is much worse for CTDP94 than it was for CTDP06. We worked on CTDP06 a total of 2,5 years. CTDP94 is in the making since 2003, so for about 6 years. This sounds terrible, it was certainly not the plan, but looking a bit at the history might shed some light on this shocking figure.

Continue reading Previously on F1 1994

Benetton B194

After weeks of working on that damn car – thanks to Dahie – i think i just have made the best out of it. And also the best shape out of the 1994 cars. So now it is up to Dahie to give the car its unique livery this shape deserves 😀 it is not that i want to put some pressure up on Dahie, but everything else than perfect and i will put the car into the trash and keep the old one 😀 i have added some close ups from the new front suspension and brake model. this new suspension and brake model will be given to all cars, since i don’t like the old ones any more. later this evening i will add some screens of the cockpits, so you can see your future working place 😉

CTDP 1994 – WIP (Williams In Progress)

Hi all.

I’ve been working so hard this week (to be honest, since yesterday) to get the paintjob done as accurate as possible. I have “Reading Week” so no University this week… It’s supposed that we have to read, not painting… but well… Here’s what I have so far in 2 days of hard work.

Williams FW16 Preview Image
Williams FW16 Preview Image

More screens after the jump!

Continue reading CTDP 1994 – WIP (Williams In Progress)

When modders don’t know what to do….

…then they often do things, that are completely unnecessary, perhaps stupid, and completely out of any sense ;). and exactly this happend within this case, too. Not having too much time to do the more important things like face-lifting the benetton once more, i just played around a bit. and what came out of this, you might think it is completely unnecessary and a waste of time and resources. and yes, you might be right with that. but i like it, and that’s the only thing that matters. it is like “the real deal” :D. perhaps you won’t take a notice of it ingame when racing, but you’ll always know: yes, it is there. and who knows, perhaps it will look good once ingame….definetly for all those passionated screenshot makers out there.

next time i will show you something that is more related being important….perhaps 😉

A matter of interpretation

The last few days I had a long discussion with Marco, who modelled most of the 1994 cars and also the Benetton which I’m painting.

The most difficult thing is to get good resources, good pictures. It’s no comparison to the flood of images you can get in all kinds of quality for modern F1-cars, but working with the limited sources we have is challenge. Many images are low-resolution and captures of the races are of low quality. We often resort in using 18:1 models to get at least some base for our work. So you see there is alot of room for interpretation and actually missinterpretation.

Marco was convinced, that Benetton hat different sidepods in 1994 and upgrades them during the season. The first one being quite bulky and straight and then later become slightly more curvish. He based this on his modell and what he “saw” in the pictures. I didn’t see it at all and so it took quite some time and alot of pictures to convince him of my point of view. I’m glad he is a fair chap and listens to me, even though I can be annoying with details sometimes. You see the more accurate the model, the easier it is to paint. 8)

By the way, the Benetton in the center is the old TDG Benetton from 2003. Back then it was well-crafted, but today it’s totally out of date and too undetailed. However having the archive is a big help to compare and sort out problems like this one.

So I made Marco agree with me now and it had nothing to do with the threat of physical violence or a 4 million ¥ bribe. 🙂 He’ll be reworking the sidepod for the next weeks and in February I’ll get back painting. For me this is perfect, because I’m having exams the next few weeks anyway and so I don’t get any chance to procrastinate. 🙂

So back to work it is……..

As some of you may know im a huge McLaren fan so have been trying to get my hands on a mclaren to paint for CTDP for a while now, but seeing as we only did 2006 since i’ve been in the team i’ve never had the chance. but yesterday i finally got the chance to paint the classic colours of the 1994 McLaren 🙂 heres a few shots.

Continue reading So back to work it is……..

Picking up 1994

Now that F1 2006 is over, we are organising the next mod(s). F1 1994 has been in the tube for ages and will now get the attention it deserves. Marco has been working on if for over a year now and has made good progress reworking many shapes and painting the basic textures. These textures are outlines for the final textures in lower resolution, with missing details and now shading. The final textures beginn now and will be in 2048×2048 resolution and full baked rendershadows as we did in F1-2006. I’m painting Benetton, Mediocre will make his first steps on the Pacific and Mike is working on Ferrari. Both are new to the team and are welcomed. 🙂

Marco continue to work on new improved suspensions for several teams and is currently mapping the Ligier.

Shaun started some work on the helmets, although we have to finish the models first. He will get help by Ste and comback-guy Rob.

Raül returns with some first amazing renders of the current williams. It should be noted this is the current texture, but not the final one, so there will be improvements in the next months to come.