Archive for the ‘Cars’ Category
Friday, December 14th, 2012
While progress has been veeery slow in the past months, we could cross of the occasional todo from our list. Especially from the still-long helmets list Nea and Juluka finished a few. Among them are the helmets of Tappy, Kral (both by Nea), Maulini and Reiterer (both Juluka).
[gallery columns="4" link="file" ...
Posted in Helmets, IFM 2009, Textures | 2 Comments »
Wednesday, August 1st, 2012
A little status report to get you up to speed.
Since our open letter, we got a new designer, we welcome Neil to the team, who immediately began work on the helmets.
And helmets we need, as we have roughly 1/5th finished and many remain to be done.
For the cars the situation ...
Posted in Cars, IFM 2009, Textures, Work in Progress | 3 Comments »
Wednesday, July 25th, 2012
I've been car painting for almost 14 years now. I started with GP2, joined the active community with GP3 and met with CTDP along the way. In addition to the last post about the changing times in the Modding community, I'd like to visualize that in my field of car ...
Posted in Cars, History, Textures | 16 Comments »
Saturday, April 21st, 2012
More pictures! Juluka, AtomAmeise crank it up and work their way on the livery front. Juluka completed work on Fabio Leimer's car. AtomAmeise worked his way through the liveries of Trident Racing and Cram Competition and also started corresponding helmet liveries.
[gallery link="file"]
Posted in Cars, IFM 2009, Textures, Work in Progress | 2 Comments »
Monday, April 16th, 2012
While Andy and erale continue their detail modelling work on the car: such as rims and lods, our painters are busy working on liveries. Due to the normals issue, this work has been on hold for a little while and is back on track now. Dennis 'mediocre' Schmidt is working ...
Posted in Cars, IFM 2009, Textures, Work in Progress | 1 Comment »
Tuesday, April 10th, 2012
You've waited long enough, today we'll show you the first ingame pictures of the IFM 2009 in rFactor 2. The car was already in the game for some time but as we mentioned in the "Mirror, Mirror" post we had to deal with some normal issues first. In the last ...
Posted in Cars, IFM 2009, Models, Screenshots, Textures | 3 Comments »
Thursday, April 5th, 2012
Why there haven't been ingame shots of the IFM model
During the development of the IFM mod for rFactor2 we stumbled upon a problem that looked like some messed up normals on a few places of the car. So we looked again at the car and its normals. Re-smoothened them over ...
Posted in Cars, Community, F1 1994, IFM 2009, Models, rFactor2, Tutorial | 6 Comments »
Wednesday, March 7th, 2012
As promised, today, we present another new model for the F1-1994 mod. Radu Teo continued his work on the 1994 Williams and created many new previews of the nearly finished model. Infact he overdid it and the model is even a bit too detailed and we will see if he ...
Posted in Cars, F1 1994, Models, Work in Progress | 4 Comments »
Tuesday, March 6th, 2012
In continuation to our first post about the new williams model, here are some more overlay shots of the finished Williams model on pictures.
[gallery link="file"]
Tomorrow we will post many - absurdly many WIP shots of this Williams model. Stay tuned.
Posted in Cars, F1 1994, Models, Work in Progress | 3 Comments »
Friday, March 2nd, 2012
We introduced you briefly to our International Formula Master mod for rFactor2. As we mentioned the model was originally build in 2009 and we'd like to show you a comparison with of the original model with the one we will use in the mod.
In these shots you can spot the ...
Posted in IFM 2009, Models, Work in Progress | 9 Comments »