Hi guys,
Here is a first ingame shot of the Mercedes Cockpit. Everything is very wip. But i just want you to show that we’re working hard 😉
First of all, sorry for delay on posting news on the devblog.
We were quite busy working on the mod the last few weeks. I was working on the Safety Car cockpit. The cockpit is ingame now while Shaun is working on the textures. Erale, who did the DTM 2007 mod, will do the rev gauges for us (thanks for that!). Alex (afborro) is working on the new driverbody for the mod and some stuff to increase the performance of the mod (new lod’s etc.)
Now to the most important point of the mod, physics. We are at about 90% and we’re doing intensive testing now. Each weekend we’re racing 2 50% races on 2006 tracks to gain the data we need for the physics. We finished the Races on Melbourne and Imola last weekend so you can calculate when we’re about to finish. It’s possible that we do more tests after the betatest season is completed but we’ll keep you updated about that.
Another point we’re thinking about is a PSE (public server edition). It’s not a version of the mod with equal physics for each car (like MMG did). It is an installation for the dedicated servers. There you have only the really needed files, e.g. no car textures etc. to get a smaller installation for the dedicated servers. But we’re not sure if there is really need for it. So comments on this point are more than welcome.
Thanks to w4llsb4lls for this idea.
A waiting preparation kit. Something like a survival kit, to ease the pain waiting for the mod. But after a short brainstorm with Andy, I got no idea, what this kit should actually include except the mod itself.
So I ask here, what would make it easier for you to wait? Anything we haven’t thought of yet? 🙂