WIP Lotus 1994 Part 2

Yesterday we started our little preview on the Lotus 107C. Juluka made the pictures I posted yesterday during the last week. A bit more recent – as in yesterday – are the images below. They already show most of the logos, but there are a few areas and decals, which will need some attention.

Juluka, as most of our painters uses Vector-paths to create the smooth lines on the car. It takes some time to get used to them, when you use it the first time. You don’t paint anymore, but you form curves and these filled curves are as smooth as they can get and scale, if we ever need to increase the resolution again. It’s also much easier to fit the lines across mapping seams. Usually when you have the side of an object and the top of the object, they both areas are mapped independently and you have to fit the lines to smoothly cross the resulting edge. With paths this fiddle-work can be done much quicker.

I’ll post more pictures when I get them. 🙂

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Textures supervisor, Webdesign, Programming

3 thoughts on “WIP Lotus 1994 Part 2”

  1. nice work guys.the mod is progressing very well as i can see but it will take much time to be finished.anyway the previews are very nice.congratulations guys!!!so two cars left to paint.am i right?and then you will start putting them ingame?

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