Another few WIPs. This time I post a few helmet-texture shots. The helmet models will be reused from the F1-2006. Revisions and updates will be done where necessary, for example the Arai-helmet. Usually helmet textures are done “in between”. When a painter is bored, he picks one and does his art. The two textures shown here are done by Shaun ‘Whata’ Stroud. Shaun joined us during the F1-2006 mod and has grown into the team, we wouldn’t want to miss him. Some of his work was the Midland/Spyker-, the Super Aguri- and the Safety-car, along with many of the 2006 helmets. He’ll also be involved with the car textures for F1-2009.
At this point we’d like to issue a call for help. While we are on the topics of helmets, we are in need of a helmet-modeler. Out car-modelers are occupied or have no experience modeling helmets. Helmets are not just spheres with a cut-out for the visor. Modeling the helmets has become quite an art. While the changes for 2009 are manageable. 1994 requires much more helmet work with more limited resources and we are struggling to find somebody to help us out. So if you are a dedicated helmet-modeler, or know somebody we could ask. Tell us here or contact us at dahie at ctdpworld.org