Software Life-Cycle – How the ControlCenter grew up

Some months ago I already told you something about the ControlCenter, a lot has changed since then, so I thought it might be interesting to show you the progress of the utility.

The first version

It began with the idea of having Midland & Spyker in the mod and giving the user the option to choose what he likes more. Second planned “main feature” was the option that the user can create his own 2006-season with the tracks he want to drive and the in this time called “configdings” should create all needed files so that on the selected tracks are the correct aero-packages loaded. But as you may know it came out that for both features we found better ways to include them. One of the first tries you see left.

But we got more ideas we wanted to have, like the option to change the menu-music, menu-style, support for RealFeel. If you ever have developed a program you know it: changing something that was not planned is most of the time very tricky and so it happened more than once that I was close to cancel it and start completely new.

This is the first “feature-freeze” version of the tool but we still had ideas and the development of the physics and the bugfixing took time so I had the chance to include various wishes, just like support for LeoFFB, the option to activate/deactivate the pacecar for the player. But not every idea was programmed, so for example an auto-update-feature for our mod. We thought about it and we want to have it bugfree with version 1.0, so an auto-update will hopefully never been needed.

So after more & more facelifts this came out:

This is a very special feeling to get something finished (at least I feel it is of course I know it never will be). But most of the ideas we included and they are working and now the best (from programmer’s view): There are not very much bugreports which makes me even more happy 🙂

But to be honest: I dont think it will look very long this way. If you have ideas what might be good to have we maybe add it so it’s a never ending story…

So we hope you will use the features of the CC, if not: CTDP F1 2006 will work without having started it once. So you see: The CC has changed a lot during it’s development, just like the whole mod did. Maybe you know why it took about 2 years.

So let’s sum it up:

It’s always the same with software: it is never finished, final or even close to.

7 thoughts on “Software Life-Cycle – How the ControlCenter grew up”

  1. Thats awesome guys. Nice work. Cannot wait for it’s release.

    I’m glad your putting in the effort to make the whole thing seamless. That will be a real first.

  2. At first I never used to run it in the beta test sessions. But it has become something that I HAVE to use now after trying it out. Just little tweaks & such are just one click away instead of having to trapes around plr files to update stuff.

    While I’m hear. Daniel would it be possible to have a checkbox for enabling and disabling relaitvely fuel strategy from the plr?

    Many people arn’t aware of this setting, but it can speed up & reduce the amount of fuel needed in a pitstop by using this setting.

  3. To be absolutely and completely pedantic… the title should say “How the ControlCenter GREW up”. But never mind that… I’m a bit obsessed by grammar and spelling. Will this be some kind of all-in-one tool for setting up rF before running the 2006 mod and, later, hopefully, the ’94 mod?

  4. @Victor
    thanks for the tip 🙂

    To your question: it’s not a all-in-one tool, most of it is related to CTDP F1 2006. Maybe 1994 will have a similiar tool, maybe not, not decided yet.

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